Between the time I finished working on Tofu Zombies to now, I have been working on developing my programming knowledge, and I am continuing to do so every day. I have also been experimenting with a bunch of different game engines and have been working with Unity3D for awhile now, and have recently been exploring XNA. So how exactly is this relevant? Click the read more button (or whatever it says) below to find out! :D
Between the time I finished working on Tofu Zombies to now, I have been working on developing my programming knowledge, and I am continuing to do so every day. I have also been experimenting with a bunch of different game engines and have been working with Unity3D for awhile now, and have recently been exploring XNA. So how exactly is this relevant? Click the read more button (or whatever it says) below to find out! :D
Between the time I finished working on Tofu Zombies to now, I have been working on developing my programming knowledge, and I am continuing to do so every day. I have also been experimenting with a bunch of different game engines and have been working with Unity3D for awhile now, and have recently been exploring XNA. So how exactly is this relevant? Click the read more button (or whatever it says) below to find out! :D